Namespace UnityEngine.GameFoundation.DataAccessLayers
Classes
BaseMemoryDataLayer
Base for the memory data layers.
MemoryDataLayer
Straightforward synchronous data layer that keep data in memory for the session only.
PersistenceDataLayer
Data layer for GameFoundation using an IDataPersistence as its data source.
Structs
CurrencyExchangeData
Description of a currency update.
TransactionExchangeData
Description of the result of a transaction.
VirtualTransactionExchangeData
Description of the result of a virtual transaction.
Interfaces
ITransactionDataLayer
Regroups the transaction methods.