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    Namespace UnityEngine.GameFoundation.DataAccessLayers

    Classes

    BaseMemoryDataLayer

    Base for the memory data layers.

    MemoryDataLayer

    Straightforward synchronous data layer that keep data in memory for the session only.

    PersistenceDataLayer

    Data layer for GameFoundation using an IDataPersistence as its data source.

    Structs

    CurrencyExchangeData

    Description of a currency update.

    TransactionExchangeData

    Description of the result of a transaction.

    VirtualTransactionExchangeData

    Description of the result of a virtual transaction.

    Interfaces

    ITransactionDataLayer

    Regroups the transaction methods.

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