Class PersistenceDataLayer
Data layer for GameFoundation using an IData
Implements
Inherited Members
Namespace: UnityEngine .GameFoundation .DataAccessLayers
Assembly: solution.dll
Syntax
public class PersistenceDataLayer : BaseMemoryDataLayer, IDataAccessLayer, ICatalogConfigurator, IInventoryDataLayer, IStatDataLayer, IWalletDataLayer, ITransactionDataLayer
Constructors
Name | Description |
---|---|
Persistence |
Properties
Name | Description |
---|---|
persistence |
Methods
Name | Description |
---|---|
Initialize(Completer) | Initialize this data layer. |
Save() | Save GameFoundation's data using the persistence object. |