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    Class CurrencyCatalogAsset

    Catalog for Currencies.

    Inheritance
    object
    Object
    ScriptableObject
    BaseCatalogAsset
    SingleCollectionCatalogAsset<CurrencyAsset>
    CurrencyCatalogAsset
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    SingleCollectionCatalogAsset<CurrencyAsset>.ContainsItem(string)
    SingleCollectionCatalogAsset<CurrencyAsset>.GetItems()
    SingleCollectionCatalogAsset<CurrencyAsset>.GetItems(ICollection<CurrencyAsset>)
    SingleCollectionCatalogAsset<CurrencyAsset>.GetItems<TInheritedItemAsset>()
    SingleCollectionCatalogAsset<CurrencyAsset>.GetItems<TInheritedItemAsset>(ICollection<TInheritedItemAsset>)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItem(string)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItemsByCategory(CategoryAsset, ICollection<CurrencyAsset>)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItemsByCategory(string, ICollection<CurrencyAsset>)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItemsByCategory<TInheritedItemAsset>(CategoryAsset, ICollection<CurrencyAsset>)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItemsByCategory<TInheritedItemAsset>(CategoryAsset)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItemsByCategory<TInheritedItemAsset>(string, ICollection<CurrencyAsset>)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItemsByCategory<TInheritedItemAsset>(string)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItemsByCategory(CategoryAsset)
    SingleCollectionCatalogAsset<CurrencyAsset>.FindItemsByCategory(string)
    BaseCatalogAsset.database
    BaseCatalogAsset.FindCategory(string)
    BaseCatalogAsset.ContainsCategory(string)
    BaseCatalogAsset.GetCategories()
    BaseCatalogAsset.GetCategories(ICollection<CategoryAsset>)
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.GameFoundation.CatalogManagement
    Assembly: solution.dll
    Syntax
    public sealed class CurrencyCatalogAsset : SingleCollectionCatalogAsset<CurrencyAsset>, ISerializationCallbackReceiver

    Implements

    ISerializationCallbackReceiver
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