Class WalletManager
Manages the player currency balances.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public static class WalletManager
Properties
Name | Description |
---|---|
IsInitialized | Tells whether the wallet manager is initialized or not. |
Methods
Name | Description |
---|---|
AddBalance(string, long) | Increases the balance of the specified Currency. |
AddBalance(Currency, long) | Increases the balance of the specified Currency. |
GetBalance(string) | Gets the balance of the specified Currency. |
GetBalance(Currency) | Gets the balance of the specified Currency. |
RemoveBalance(string, long) | Decreases the balance of the specified Currency. |
RemoveBalance(Currency, long) | Decreases the balance of the specified Currency. |
SetBalance(string, long) | Sets the balance of the specified Currency. |
SetBalance(Currency, long) | Sets the balance of the specified Currency. |
Events
Name | Description |
---|---|
balanceChanged | Triggered every time a balance is modified, whether added, removed, or set. |