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    Class CatalogBuilder

    The builder of all the runtime static data of Game Foundation. It is given to the data layer so it can configure the data based on its internal data structure, that Game Foundation doesn't need to know.

    Inheritance
    object
    CatalogBuilder
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public class CatalogBuilder

    Methods

    Name Description
    Build()

    Builds and returns the CatalogManager.

    CreateCategory(string)

    Creates a new CategoryConfig instance.

    CreateStat(string)

    Creates a new StatDefinitionConfig instance.

    Create<TCatalogItem>(string)

    Creates a new TCatalogItem instance.

    GetStatOrDie(string)

    Gets a StatDefinitionConfig isntance by its id or die trying (throws an Exception).

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