Namespace Unity.Compositor Classes AnimationCompositorNodeDefinition CompositorNodeDefinition<TSimData, TSimPorts, TKernelData, TKernelPorts, TKernel> CompositorSystem<TNode, TTag, TAllocatedTag> DataPhasePassThroughNode<T> DFGReflectionHelpers EditorGUIExtensions EditorGUILayoutExtensions EntityQueryBuilderExtensions GameplayPropertyInitSystem GameplayPropertySystem GraphManager NameCache NodeSetExtensions StoreFloatValueNode TypeExtensions TypeRegistry Structs AnimationCompositorNodeDefinition.DataPorts AnimationCompositorNodeDefinition.Kernel AnimationCompositorNodeDefinition.KernelData AnimationCompositorNodeDefinition.MessagePorts AnimationCompositorNodeDefinition.NodeData ComponentDataForward CompositorNodeID CompositorPortID CompositorPortReference CompositorTypeDescriptor ConnectNodesCommand ContextReference CreateNodeCommand DataPhasePassThroughNode<T>.Data DataPhasePassThroughNode<T>.Kernel DataPhasePassThroughNode<T>.KernelData DataPhasePassThroughNode<T>.KernelDefs DataPhasePassThroughNode<T>.SimPorts DefaultParameter EntityContext Graph GraphExecutionModel GraphID GraphReady GraphReference GraphRegister GraphState GraphVariant PropertiesReference ResizeArrayCommand StoreFloatValueNode.Data StoreFloatValueNode.Kernel StoreFloatValueNode.KernelData StoreFloatValueNode.KernelDefs StoreFloatValueNode.SimPorts Interfaces IComponentNodeHandler ICompositorAsset<TAsset> ICompositorSimulationData ICompositorTarget<TMsg> IEntityContextHandler IEntityReference IGraphHandler IPortIdentifier IPropertyData Enums GraphVariant.ValueType