Struct AnimationCompositorNodeDefinition.MessagePorts
Syntax
public struct MessagePorts : ISimulationPortDefinition
Fields
BlendTree1DAsset
Declaration
public MessageInput<AnimationCompositorNodeDefinition, BlendTree1DAsset> BlendTree1DAsset
Field Value
BlendTree1DAssets
Declaration
public MessageInput<AnimationCompositorNodeDefinition, DynamicBuffer<BlendTree1DAsset>> BlendTree1DAssets
Field Value
BlendTree2DAsset
Declaration
public MessageInput<AnimationCompositorNodeDefinition, BlendTree2DAsset> BlendTree2DAsset
Field Value
BlendTree2DAssets
Declaration
public MessageInput<AnimationCompositorNodeDefinition, DynamicBuffer<BlendTree2DAsset>> BlendTree2DAssets
Field Value
ClipAsset
Declaration
public MessageInput<AnimationCompositorNodeDefinition, AnimationClipAsset> ClipAsset
Field Value
ClipAssets
Declaration
public MessageInput<AnimationCompositorNodeDefinition, DynamicBuffer<AnimationClipAsset>> ClipAssets
Field Value
ComponentNodePort
Declaration
public MessageInput<AnimationCompositorNodeDefinition, NodeHandle<ComponentNode>> ComponentNodePort
Field Value
Context
Declaration
public MessageInput<AnimationCompositorNodeDefinition, Rig> Context
Field Value
EntityContext
Declaration
public MessageInput<AnimationCompositorNodeDefinition, EntityContext> EntityContext
Field Value
Graph
Declaration
public MessageInput<AnimationCompositorNodeDefinition, BlobAssetReference<Graph>> Graph
Field Value