Class StoreFloatValueNode
Inheritance
NodeDefinition<StoreFloatValueNode.Data, StoreFloatValueNode.SimPorts, StoreFloatValueNode.KernelData, StoreFloatValueNode.KernelDefs, StoreFloatValueNode.Kernel>
StoreFloatValueNode
Inherited Members
Unity.DataFlowGraph.NodeDefinition.BaseTraits
Namespace: Unity.Compositor
Syntax
public class StoreFloatValueNode : NodeDefinition<StoreFloatValueNode.Data, StoreFloatValueNode.SimPorts, StoreFloatValueNode.KernelData, StoreFloatValueNode.KernelDefs, StoreFloatValueNode.Kernel>, IMsgHandler<float>
Methods
HandleMessage(MessageContext, Single)
Declaration
public void HandleMessage(in MessageContext ctx, in float value)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Single | value |
Implements
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Type | Name | Description |
---|---|---|
InitContext | ctx |