Struct DataPhasePassThroughNode<T>.Kernel
Namespace: Unity.Compositor
Syntax
public struct Kernel : IGraphKernel<DataPhasePassThroughNode<T>.KernelData, DataPhasePassThroughNode<T>.KernelDefs>, IGraphKernel
Methods
Execute(RenderContext, DataPhasePassThroughNode<T>.KernelData, ref DataPhasePassThroughNode<T>.KernelDefs)
Declaration
public void Execute(RenderContext context, DataPhasePassThroughNode<T>.KernelData data, ref DataPhasePassThroughNode<T>.KernelDefs ports)
Parameters
Type | Name | Description |
---|---|---|
RenderContext | context | |
DataPhasePassThroughNode.KernelData<> | data | |
DataPhasePassThroughNode.KernelDefs<> | ports |