Struct AnimationCompositorNodeDefinition.NodeData
Namespace: Unity.Compositor
Syntax
public struct NodeData : INodeData, ICompositorSimulationData
Properties
CachedGraphReference
Declaration
public BlobAssetReference<Graph> CachedGraphReference { get; set; }
Property Value
Type | Description |
---|---|
BlobAssetReference<Graph> |
Implements
ComponentNode
Declaration
public NodeHandle<ComponentNode> ComponentNode { get; set; }
Property Value
Type | Description |
---|---|
NodeHandle<ComponentNode> |
Implements
Nodes
Declaration
public Dictionary<CompositorNodeID, NodeHandle> Nodes { get; set; }
Property Value
Type | Description |
---|---|
Dictionary<CompositorNodeID, NodeHandle> |