Class GameplayPropertySystem | Compositor | 0.5.0-preview.3
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    Class GameplayPropertySystem

    Inheritance
    Object
    ComponentSystemBase
    ComponentSystem
    GameplayPropertySystem
    PostAnimationGameplayPropertySystem
    PreAnimationGameplayPropertySystem
    TestGameplayPropertySystem
    Inherited Members
    ComponentSystem.InitEntityQueryCache(Int32)
    ComponentSystem.Update()
    Unity.Entities.ComponentSystem.OnCreateForCompiler()
    ComponentSystem.PostUpdateCommands
    ComponentSystem.Entities
    ComponentSystemBase.OnStartRunning()
    ComponentSystemBase.OnStopRunning()
    ComponentSystemBase.OnDestroy()
    ComponentSystemBase.ShouldRunSystem()
    ComponentSystemBase.GetComponentTypeHandle<T>(Boolean)
    ComponentSystemBase.GetDynamicComponentTypeHandle(ComponentType)
    ComponentSystemBase.GetBufferTypeHandle<T>(Boolean)
    ComponentSystemBase.GetSharedComponentTypeHandle<T>()
    ComponentSystemBase.GetEntityTypeHandle()
    ComponentSystemBase.GetComponentDataFromEntity<T>(Boolean)
    ComponentSystemBase.GetBufferFromEntity<T>(Boolean)
    ComponentSystemBase.RequireForUpdate(EntityQuery)
    ComponentSystemBase.RequireSingletonForUpdate<T>()
    ComponentSystemBase.HasSingleton<T>()
    ComponentSystemBase.GetSingleton<T>()
    ComponentSystemBase.SetSingleton<T>(T)
    ComponentSystemBase.GetSingletonEntity<T>()
    ComponentSystemBase.GetEntityQuery(ComponentType[])
    ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
    ComponentSystemBase.GetEntityQuery(EntityQueryDesc[])
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
    ComponentSystemBase.Enabled
    ComponentSystemBase.EntityQueries
    ComponentSystemBase.GlobalSystemVersion
    ComponentSystemBase.LastSystemVersion
    ComponentSystemBase.EntityManager
    ComponentSystemBase.World
    ComponentSystemBase.Time
    Unity.Entities.ComponentSystemBase.ExecutingSystemType
    Namespace: Unity.Compositor
    Syntax
    public abstract class GameplayPropertySystem : ComponentSystem

    Methods

    GetProperty(Entity, ref EntityManager, String, String, GraphVariant.ValueType)

    Declaration
    public static GraphVariant GetProperty(Entity e, ref EntityManager entityManager, string propertyBag, string propertyName, GraphVariant.ValueType type)
    Parameters
    Type Name Description
    Entity e
    EntityManager entityManager
    String propertyBag
    String propertyName
    GraphVariant.ValueType type
    Returns
    Type Description
    GraphVariant

    GetProperty(Entity, ref EntityManager, UInt64, GraphVariant.ValueType)

    Declaration
    public static GraphVariant GetProperty(Entity e, ref EntityManager entityManager, ulong propertyHash, GraphVariant.ValueType type)
    Parameters
    Type Name Description
    Entity e
    EntityManager entityManager
    UInt64 propertyHash
    GraphVariant.ValueType type
    Returns
    Type Description
    GraphVariant

    GetSystemQueryComponentTypes()

    Declaration
    public static ComponentType[] GetSystemQueryComponentTypes()
    Returns
    Type Description
    ComponentType[]

    HashProperty(String, String, GraphVariant.ValueType)

    Declaration
    public static ulong HashProperty(string propertyBag, string propertyName, GraphVariant.ValueType type)
    Parameters
    Type Name Description
    String propertyBag
    String propertyName
    GraphVariant.ValueType type
    Returns
    Type Description
    UInt64

    OnCreate()

    Declaration
    protected override void OnCreate()
    Overrides
    ComponentSystemBase.OnCreate()

    OnUpdate()

    Declaration
    protected override void OnUpdate()
    Overrides
    ComponentSystem.OnUpdate()

    SetProperty(Entity, ref EntityManager, String, String, GraphVariant)

    Declaration
    public static void SetProperty(Entity e, ref EntityManager entityManager, string propertyBag, string propertyName, GraphVariant value)
    Parameters
    Type Name Description
    Entity e
    EntityManager entityManager
    String propertyBag
    String propertyName
    GraphVariant value

    SetProperty(Entity, ref EntityManager, UInt64, GraphVariant)

    Declaration
    public static void SetProperty(Entity e, ref EntityManager entityManager, ulong propertyHash, GraphVariant value)
    Parameters
    Type Name Description
    Entity e
    EntityManager entityManager
    UInt64 propertyHash
    GraphVariant value
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