Class GameListenerHandler
Inherited Members
Namespace: Unity.AutomatedQA.Listeners
Syntax
public class GameListenerHandler : MonoBehaviour
Methods
DelayedRefresh()
Declaration
public IEnumerator DelayedRefresh()
Returns
Type | Description |
---|---|
IEnumerator |
IsInputSet(GameListenerHandler.AutomationInput)
Declaration
public static bool IsInputSet(GameListenerHandler.AutomationInput input)
Parameters
Type | Name | Description |
---|---|---|
GameListenerHandler.AutomationInput | input |
Returns
Type | Description |
---|---|
Boolean |
Refresh()
Declaration
public static void Refresh()
Refresh(Scene, LoadSceneMode)
Declaration
public void Refresh(Scene scene, LoadSceneMode mod)
Parameters
Type | Name | Description |
---|---|---|
Scene | scene | |
LoadSceneMode | mod |