Class GameListenerHandler.AutomationInput
Namespace: Unity.AutomatedQA.Listeners
Syntax
public class AutomationInput
Constructors
AutomationInput()
Declaration
public AutomationInput()
AutomationInput(InputField, Single, Single)
Declaration
public AutomationInput(InputField inputField, float startTime, float lastInputTime)
Parameters
Type | Name | Description |
---|---|---|
InputField | inputField | |
Single | startTime | |
Single | lastInputTime |
Properties
InputField
Declaration
public InputField InputField { get; set; }
Property Value
Type | Description |
---|---|
InputField |
LastInputTime
Declaration
public float LastInputTime { get; set; }
Property Value
Type | Description |
---|---|
Single |
StartTime
Declaration
public float StartTime { get; set; }
Property Value
Type | Description |
---|---|
Single |