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    Class DiagnosticEventCollectorSingleton

    Collects ResourceManager events and passed them on the registered event handlers. In editor play mode, events are passed directly to the ResourceManager profiler window. In player builds, events are sent to the editor via the EditorConnection API.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    ComponentSingleton<DiagnosticEventCollectorSingleton>
    DiagnosticEventCollectorSingleton
    Inherited Members
    ComponentSingleton<DiagnosticEventCollectorSingleton>.Exists
    ComponentSingleton<DiagnosticEventCollectorSingleton>.Instance
    ComponentSingleton<DiagnosticEventCollectorSingleton>.DestroySingleton()
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    Namespace: UnityEngine.ResourceManagement.Diagnostics
    Syntax
    public class DiagnosticEventCollectorSingleton : ComponentSingleton<DiagnosticEventCollectorSingleton>

    Properties

    PlayerConnectionGuid

    The guid used for the PlayerConnect messaging system.

    Declaration
    public static Guid PlayerConnectionGuid { get; }
    Property Value
    Type Description
    Guid

    Methods

    GetGameObjectName()

    Retrieves the name of the object.

    Declaration
    protected override string GetGameObjectName()
    Returns
    Type Description
    String

    Returns the name of the object.

    Overrides
    UnityEngine.ResourceManagement.Util.ComponentSingleton<UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton>.GetGameObjectName()

    PostEvent(DiagnosticEvent)

    Send a DiagnosticEvent event to all registered handlers

    Declaration
    public void PostEvent(DiagnosticEvent diagnosticEvent)
    Parameters
    Type Name Description
    DiagnosticEvent diagnosticEvent

    The event to send

    RegisterEventHandler(Action<DiagnosticEvent>, Boolean, Boolean)

    Register for diagnostic events. If there is no collector, this will fail and return false.

    Declaration
    public static bool RegisterEventHandler(Action<DiagnosticEvent> handler, bool register, bool create)
    Parameters
    Type Name Description
    Action<DiagnosticEvent> handler

    The handler method action.

    Boolean register

    Register or unregister.

    Boolean create

    If true, the event collector will be created if needed.

    Returns
    Type Description
    Boolean

    True if registered, false if not.

    UnregisterEventHandler(Action<DiagnosticEvent>)

    Unregister event hander

    Declaration
    public void UnregisterEventHandler(Action<DiagnosticEvent> handler)
    Parameters
    Type Name Description
    Action<DiagnosticEvent> handler

    Method or delegate that will handle the events

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