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    Class VariableRefreshRateControl

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    VariableRefreshRateControl
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
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    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
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    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
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    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
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    Component.CompareTag(String)
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    Component.SendMessageUpwards(String)
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    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
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    Component.transform
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    Component.tag
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    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
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    Object.GetInstanceID()
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    Object.Instantiate(Object, Vector3, Quaternion)
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    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
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    Object.Destroy(Object, Single)
    Object.Destroy(Object)
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    Object.FindObjectsOfType(Type)
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    Object.FindSceneObjectsOfType(Type)
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    Object.FindObjectsOfType<T>()
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    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Global Namespace
    Syntax
    public class VariableRefreshRateControl : MonoBehaviour

    Fields

    currentRefreshRate

    Declaration
    public Text currentRefreshRate
    Field Value
    Type Description
    UnityEngine.UI.Text

    notSupportedPanel

    Declaration
    public GameObject notSupportedPanel
    Field Value
    Type Description
    GameObject

    supportedRefreshRates

    Declaration
    public Dropdown supportedRefreshRates
    Field Value
    Type Description
    UnityEngine.UI.Dropdown

    targetRefreshRate

    Declaration
    public Slider targetRefreshRate
    Field Value
    Type Description
    UnityEngine.UI.Slider

    targetRefreshRateLabel

    Declaration
    public Text targetRefreshRateLabel
    Field Value
    Type Description
    UnityEngine.UI.Text

    timeOut

    Declaration
    public float timeOut
    Field Value
    Type Description
    Single
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    Generated by DocFX on 18 October 2023