Explore the properties of the Shader Material Inspector window in URP.
| Page | Description |
|---|---|
| Blending Modes | Use the Blending Mode property to control the transparency of materials in URP. |
| Lit Shader Material Inspector window reference | Reference for the Lit Shader. |
| Simple Lit Shader Material Inspector window reference | Reference for the Simple Lit Shader. |
| Complex Lit Shader Material Inspector window reference | Reference for the Complex Lit Shader. |
| Baked Lit Shader Material Inspector window reference | Reference for the Baked Lit Shader. |
| Unlit Shader Material Inspector window reference | Reference for the Unlit Shader. |
| Terrain Lit Shader Material Inspector window reference | Reference for the Terrain Lit Shader. |
| Particles Lit Shader Material Inspector window reference | Reference for the Particles Lit Shader. |
| Particles Simple Lit Shader Material Inspector window reference | Reference for the Particles Simple Lit Shader. |
| Particles Unlit Shader Material Inspector window reference | Reference for the Particles Unlit Shader. |