Version: Unity 6.7 Alpha (6000.7)
Language : English
Probe Adjustment Volume component reference
Introduction to Rendering Layers in URP

Rendering Layers in URP

Resources for configuring certain Lights or Decals to affect only specific GameObjects in the Universal Render Pipeline (URP).

Page Description
Introduction to Rendering Layers Understand how Rendering Layers work, their limitations and their effect on performance.
Enable Rendering Layers for Lights Enable and use Rendering Layers for Lights, change the name of Rendering Layers, and use Custom Shadow Layers to improve shadows.
Enable Rendering Layers for Decals Enable and use Rendering Layers for Decals, and check an example.

Additional resources

Probe Adjustment Volume component reference
Introduction to Rendering Layers in URP