Version: Unity 6.7 Alpha (6000.7)
Language : English
Bake multiple scenes together with Baking Sets
Light leak prevention with rendering layer masks

Prevent light leaks with rendering layer masks

Use rendering layer masks with Adaptive Probe Volumes (APVs) to prevent light leaks across boundaries such as walls and ceilings. Restrict the probes that a renderer samples to maintain distinct lighting between adjacent spaces, even when the density of light probes is low.

Topic Description
APV light leak prevention with rendering layer masks Learn why APVs might produce light leaks between adjacent spaces and how rendering layer masks can solve the issue.
Configure APV rendering layer masks and verify probe assignments Learn how to configure APV rendering layer masks and assign probes.
Override rendering layer masks in a volume Override or combine APV rendering layer masks in local adjustment volumes.

Additional resources

Bake multiple scenes together with Baking Sets
Light leak prevention with rendering layer masks