Strategies for reducing stalls caused by Unity loading or compiling shaders while a scene is running.
| Page | Description |
|---|---|
| Shader loading | Learn about how Unity loads and uses shaders. |
| Prevent shader stutters | Learn how you can prevent shader stutters in your project. |
| Create a shader variant collection | Create and prewarm groups of shader variants. |
| Asynchronous shader compilation in the Editor | Resources for compiling shader variants in the background, and using placeholder shaders in the meantime. |