Resources for creating and using a bitmap image that contains information in three dimensions, for example to create volumetric effects, 3D meshes, or animated textures.
| Page | Description |
|---|---|
| Introduction to 3D textures | Learn how 3D textures are used to simulate volumetric effects, approximate a volumetric 3D mesh, or store animated textures. |
| Import a 3D texture | Import a flipbook texture as a 3D texture. |
| Preview a 3D texture | View an imported 3D texture as a cube, slices, or a signed distance field (SDF). |
| Create a 3D texture in a script | Use the Texture3D API to create or edit a 3D texture in a script. |
| Sample a 3D texture in a shader | Sample an imported 3D texture in a shader, and use it to create a volumetric effect. |