Scaling mode to draw textures with
StretchToFill |
Stretches the texture to fill the complete rectangle passed in to GUI.DrawTexture |
ScaleAndCrop |
Scales the texture, maintaining aspect ratio, so it completely covers the position rectangle passed to GUI.DrawTexture. If the texture is being draw to a rectangle with a different aspect ratio than the original, the image is cropped. |
ScaleToFit |
Scales the texture, maintaining aspect ratio, so it completely fits withing the position rectangle passed to GUI.DrawTexture. |