ParticleSystemRenderMode Enumeration

The rendering mode for particle systems (Shuriken).

This is used by the ParticleSystemRenderer to determine how to render the particles.

Values
Billboard

Render particles as billboards facing the player. (Default)

Stretch

Stretch particles in the direction of motion.

HorizontalBillboard

Render particles as billboards always facing up along the y-Axis.

VerticalBillboard

Render particles as billboards always facing the player, but not pitching along the x-Axis.

Mesh

Render particles as meshes.