RenderTextureFormat Enumeration

Format of a RenderTexture.

See Also: RenderTexture.format, RenderTexture class.

Values
ARGB32

Color render texture format, 8 bits per channel.

Depth

A depth render texture format.

ARGBHalf

Color render texture format, 16 bit floating point per channel.

RGB565

Color render texture format.

ARGB4444

Color render texture format, 4 bit per channel

ARGB1555

Color render texture format, 1 bit for Alpha channel, 5 bits for Red, Green and Blue channels

Default

Default color render texture format: will be chosen accordingly to Frame Buffer format and Platform

DefaultHDR

Default HDR color render texture format: will be chosen accordingly to Frame Buffer format and Platform

ARGBFloat

Color render texture format, 32 bit floating point per channel.

RGFloat

Two color (RG) render texture format, 32 bit floating point per channel.

RGHalf

Two color (RG) render texture format, 16 bit floating point per channel.

RFloat

Scalar (R) render texture format, 32 bit floating point.

RHalf

Scalar (R) render texture format, 16 bit floating point.

R8

Scalar (R) render texture format, 8 bit fixed point.

ARGBInt

Four channel (ARGB) render texture format, 32 bit signed integer per channel.

RGInt

Two channel (RG) render texture format, 32 bit signed integer per channel.

RInt

Scalar (R) render texture format, 32 bit signed integer.