Quaternion.AngleAxis

static function AngleAxis (angle : float, axis : Vector3) : Quaternion

Description

Creates a rotation which rotates angle degrees around axis.

JavaScript
// Sets the transforms rotation to rotate 30 degrees around the y-axis
transform.rotation = Quaternion.AngleAxis(30, Vector3.up);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
transform.rotation = Quaternion.AngleAxis(30, Vector3.up);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
transform.rotation = Quaternion.AngleAxis(30, Vector3.up)