Name | Description |
---|---|
position | Rectangle on the screen to use for the int field. |
label | Optional label to display in front of the int field. |
value | The value to edit. |
style | Optional GUIStyle. |
int - The value entered by the user.
Make a text field for entering integers.
Int Field in an Editor Window.
// Editor Script that clones the selected GameObject a number of times.
class EditorGUIIntField extends EditorWindow {
var clones : int = 1;
@MenuItem("Examples/Clone Object")
static function Init() {
var window = GetWindow(EditorGUIIntField);
window.Show();
}
function OnGUI() {
sizeMultiplier = EditorGUI.IntField(Rect(0,35,position.width,15),
"Number of clones:",
clones);
if(GUI.Button(Rect(0,10,position.width, 20), "Clone!"))
for(var i = 0; i < clones; i++)
Instantiate(Selection.activeGameObject, Vector3.zero, Quaternion.identity);
}
}