iOSTargetPlatform Manual     Reference     Scripting  
Scripting > Editor Enumerations > iOSTargetPlatform
iOSTargetPlatform Enumeration

Target iOS platform

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Values
ARMv6

ARMv6 Only, all devices. Open GLES 1.0 only

ARMv6AndARMv7

Universal ARMv6 + ARMv7 Open GLES 1.x + Open GLES 2.0

ARMv7

ARMv7 Only (iPad only)