FontTextureCase Manual     Reference     Scripting  
Scripting > Editor Enumerations > FontTextureCase
FontTextureCase Enumeration

Texture case constants for TrueTypeFontImporter

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Values
Dynamic

Render characters into font texture at runtime as needed.

Unicode

Import a set of Unicode characters common for latin scripts

ASCII

Import basic ASCII character set

ASCIIUpperCase

Only import upper case ASCII character set

ASCIILowerCase

Only import lower case ASCII character set

CustomSet

Custom set of characters