public string tooltip ;


The tooltip of this element.

The tooltip associated with this content. Read GUItooltip to get the tooltip of the gui element the user is currently over.

using UnityEngine;

public class ExampleScript : MonoBehaviour { void OnGUI() { GUI.Button(new Rect(0, 0, 100, 20), new GUIContent("A Button", "This is the tooltip")); // If the user hovers the mouse over the button, the global tooltip gets set GUI.Label(new Rect(0, 40, 100, 40), GUI.tooltip); } }