お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
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CloseGUIStyle名でGUIStyleオブジェクトを検索します。無い場合はnullを返します
// Checks if a style name exists var aStyleName : String = "A Style I have"; function OnGUI() { if(GUI.skin.FindStyle(aStyleName) == null) { Debug.LogWarning("No style named \"" + aStyleName + "\" could be found"); } }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public string aStyleName = "A Style I have"; void OnGUI() { if (GUI.skin.FindStyle(aStyleName) == null) Debug.LogWarning("No style named \"" + aStyleName + "\" could be found"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public aStyleName as string = 'A Style I have' def OnGUI() as void: if GUI.skin.FindStyle(aStyleName) == null: Debug.LogWarning((('No style named "' + aStyleName) + '" could be found'))