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GUISkin.FindStyle

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public function FindStyle(styleName: string): GUIStyle;
public GUIStyle FindStyle(string styleName);
public def FindStyle(styleName as string) as GUIStyle

Description

GUIStyle名でGUIStyleオブジェクトを検索します。無い場合はnullを返します

	// Checks if a style name exists

	var aStyleName : String = "A Style I have";
	
	function OnGUI() {
		if(GUI.skin.FindStyle(aStyleName) == null) {
			Debug.LogWarning("No style named \"" + aStyleName + "\" could be found");
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public string aStyleName = "A Style I have";
    void OnGUI() {
        if (GUI.skin.FindStyle(aStyleName) == null)
            Debug.LogWarning("No style named \"" + aStyleName + "\" could be found");
        
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public aStyleName as string = 'A Style I have'

	def OnGUI() as void:
		if GUI.skin.FindStyle(aStyleName) == null:
			Debug.LogWarning((('No style named "' + aStyleName) + '" could be found'))