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CloseGUI.TextField で使用されるスタイル
// Modifies only the textField style of the current GUISkin var style : GUIStyle; private var str : String = "A string..."; function OnGUI() { GUI.skin.textField = style; str = GUILayout.TextField(str); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public GUIStyle style; private string str = "A string..."; void OnGUI() { GUI.skin.textField = style; str = GUILayout.TextField(str); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public style as GUIStyle private str as string = 'A string...' def OnGUI() as void: GUI.skin.textField = style str = GUILayout.TextField(str)