言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

GUISkin.horizontalSliderThumb

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var horizontalSliderThumb: GUIStyle;
public GUIStyle horizontalSliderThumb;
public horizontalSliderThumb as GUIStyle

Description

GUI.HorizontalSlider のthumb(つまみ部分)で使用されるスタイル

The padding property is used to determine the size of the thumb.

	// Modifies only the horizontal slider thumb style of the current GUISkin

	var hSliderValue : float = 0.0;
	var style : GUIStyle;

	function OnGUI () {
		GUI.skin.horizontalSliderThumb = style;
		hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public float hSliderValue = 0.0F;
    public GUIStyle style;
    void OnGUI() {
        GUI.skin.horizontalSliderThumb = style;
        hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public hSliderValue as float = 0.0F

	public style as GUIStyle

	def OnGUI() as void:
		GUI.skin.horizontalSliderThumb = style
		hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F)