PrefabUtility.GetCorrespondingObjectFromOriginalSource

マニュアルに切り替える
public static TObject GetCorrespondingObjectFromOriginalSource (TObject componentOrGameObject);

パラメーター

componentOrGameObjectThe object to find the corresponding original object from.

戻り値

TObject The corresponding object from the original source or null.

説明

Returns the object of origin for the given object.

For any object you pass to this function it will follow through the chain of corresponding objects until there are no more and return the last one found.

This is useful to find the Prefab Asset where the object originated from.