PrefabUtility.GetCorrespondingObjectFromSourceAtPath

マニュアルに切り替える
public static TObject GetCorrespondingObjectFromSourceAtPath (TObject componentOrGameObject, string assetPath);

パラメーター

componentOrGameObjectThe object to find the corresponding object from.
assetPathThe asset path of the Prefab Asset to get the corresponding object from.

戻り値

TObject The corresponding object or null.

説明

Returns the corresponding object of the given object from a given Prefab Asset path.

Returns null if the given object does not have a corresponding object in the given Prefab Asset.