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    Class ProxyRegionForceTowards

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    ProxyRegionForceBase
    ProxyRegionForceTowards
    Inherited Members
    ProxyRegionForceBase.regionTransform
    ProxyRegionForceBase.UpdateRegionDefinitionWithin(ProxyForces)
    ProxyRegionForceBase.GetRelativePose()
    ProxyRegionForceBase.GetPoseFromProxyPose(Pose)
    ProxyRegionForceBase.CauseUpdateInParentProxy()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
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    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
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    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
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    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
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    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
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    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
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    Object.FindSceneObjectsOfType(Type)
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    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Unity.MARS.Forces
    Syntax
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.mars@1.5/manual/ReferenceGuideForces.html#region---towards-proxyregionforcetowards")]
    [ComponentTooltip("Applies a region force towards nearby regions, filtered by layers/alignments/edges")]
    [MonoBehaviourComponentMenu(typeof(ProxyRegionForceTowards), "Forces/Region Towards")]
    [RequireComponent(typeof(ProxyForces))]
    public class ProxyRegionForceTowards : ProxyRegionForceBase, IProxyRegionForceSource

    Properties

    towardsAlignment

    Declaration
    public MarsPlaneAlignment towardsAlignment { get; set; }
    Property Value
    Type Description
    MarsPlaneAlignment

    towardsEdgeOnly

    Declaration
    public bool towardsEdgeOnly { get; set; }
    Property Value
    Type Description
    Boolean

    towardsLayers

    Declaration
    public LayerMask towardsLayers { get; set; }
    Property Value
    Type Description
    LayerMask
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