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    Class SynthesizedMarker

    Creates data for an MRMarker When added to a synthesized object, adds a trackable MRMarker to the database. When added to a simulated object, its data will be provided to the database by the simulated marker provider.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    SynthesizedTrackable
    SynthesizedTrackable<MRMarker>
    SynthesizedMarker
    Inherited Members
    SynthesizedTrackable<MRMarker>.AddSynthData(Int32)
    SynthesizedTrackable<MRMarker>.UpdateSynthData()
    SynthesizedTrackable<MRMarker>.RemoveSynthData(Int32)
    SynthesizedTrackable<MRMarker>.GetProvidedTraits()
    SynthesizedTrackable.SynthesizedObject
    SynthesizedTrackable.HasValidValue
    SynthesizedTrackable.Awake()
    SynthesizedTrackable.OnDisable()
    SynthesizedTrackable.Terminate()
    SynthesizedTrackable.TryAdd()
    SynthesizedTrackable.TryRemove()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Unity.MARS.Data.Synthetic
    Syntax
    [RequireComponent(typeof(SynthesizedPose))]
    [RequireComponent(typeof(SynthesizedBounds2D))]
    [RequireComponent(typeof(SynthesizedMarkerId))]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.mars@1.5/manual/ReferenceGuideSyntheticData.html#synthesized-marker-synthesizedmarker")]
    [MovedFrom("Unity.MARS.Data")]
    public class SynthesizedMarker : SynthesizedTrackable<MRMarker>, ISimulatable, ISynthesizedData, IProvidesTraits<bool>, IProvidesTraits, IUsesMARSTrackableData<MRMarker>

    Properties

    TraitName

    The trait name provided by this SynthesizedTrait

    Declaration
    public override string TraitName { get; }
    Property Value
    Type Description
    String
    Overrides
    SynthesizedTrackable.TraitName

    Methods

    GetData()

    Get the MRMarker data for this SynthesizedMarker

    Declaration
    public override MRMarker GetData()
    Returns
    Type Description
    MRMarker

    The MRMarker data

    Overrides
    Unity.MARS.Data.Synthetic.SynthesizedTrackable<Unity.MARS.Data.MRMarker>.GetData()

    Initialize()

    Called by MARS when the SynthesizedObject is initialized

    Declaration
    public override void Initialize()
    Overrides
    SynthesizedTrackable.Initialize()

    OnEnable()

    Called by Unity when the object is enabled

    Declaration
    protected override void OnEnable()
    Overrides
    SynthesizedTrackable.OnEnable()

    Extension Methods

    IUsesMARSTrackableDataGenericMethods.AddOrUpdateData<T>(IUsesMARSTrackableData<T>, T)
    IUsesMARSTrackableDataGenericMethods.AddData<T>(IUsesMARSTrackableData<T>, Int32, T)
    IUsesMARSTrackableDataGenericMethods.RemoveData<T>(IUsesMARSTrackableData<T>, T)
    IUsesMARSTrackableDataGenericMethods.GetIdValue<T>(IUsesMARSTrackableData<T>, Int32)
    IUsesMARSTrackableDataGenericMethods.GetCollection<T>(IUsesMARSTrackableData<T>)
    IUsesMARSTrackableDataGenericMethods.RegisterProcessingJob<T>(IUsesMARSTrackableData<T>, ProcessingJobType)
    IUsesMARSTrackableDataGenericMethods.UnregisterProcessingJob<T>(IUsesMARSTrackableData<T>, ProcessingJobType)
    IProvidesTraitsMethods.AddOrUpdateTrait<T>(IProvidesTraits<T>, Int32, String, T)
    IProvidesTraitsMethods.RemoveTrait<T>(IProvidesTraits<T>, Int32, String)
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