Version: 2020.1
Switching render pipelines
ビルトインレンダーパイプラインのレンダリングパス

Using the Built-in Render Pipeline

Unity’s Built-in Render Pipeline is Unity’s older render pipeline. It is not based on the Scriptable Render Pipeline.

You can configure it by choosing between different rendering paths, and extend its functionality with command buffers and callbacks.

This section contains information on the following subjects:

Switching render pipelines
ビルトインレンダーパイプラインのレンダリングパス