Version: 2021.1
Choosing and configuring a render pipeline and lighting solution
ビルトインレンダーパイプラインのレンダリングパス

Using the Built-in Render Pipeline

Unity’s Built-in Render Pipeline is Unity’s older render pipeline. It is not based on the Scriptable Render Pipeline.

You can configure it by choosing between different rendering paths, and extend its functionality with command buffers and callbacks.

This section contains information on the following subjects:

Choosing and configuring a render pipeline and lighting solution
ビルトインレンダーパイプラインのレンダリングパス