Version: 2017.3
public void SetInt (string name, int val);
public void SetInt (int nameID, int val);

Parámetros

name Variable name in shader code.
nameID Nombre del ID de la propiedad, utilice Shader.PropertyToID para obtenerla.
val Value to set.

Descripción

Set an integer parameter.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.

See Also: SetFloat, SetFloats, SetInts, SetBool, SetBuffer, SetMatrix, SetMatrixArray, SetTexture, SetVector, SetVectorArray.