Implement custom lighting models to have more control over the visual style and achieve better performance.
| Page | Description |
|---|---|
| Introduction to custom lighting in URP | An overview of approaches to implementing custom lighting. |
| Render additional lights in a shader in URP | Create a light loop and iterate over additional lights in the Forward+ and Forward rendering paths. |
| Change how lights fade using light falloff in URP | Create a unique visual style in your scene by changing the light falloff function for real-time and baked lighting. |