Version: Unity 6.0 (6000.0)
언어 : 한국어
URP에서 데칼용 렌더링 레이어 활성화
Introduction to custom lighting in URP

Custom lighting in URP

Implement custom lighting models to have more control over the visual style and achieve better performance.

Page Description
Introduction to custom lighting in URP An overview of approaches to implementing custom lighting.
Render additional lights in a shader in URP Create a light loop and iterate over additional lights in the Forward+ and Forward rendering paths.
Change how lights fade using light falloff in URP Create a unique visual style in your scene by changing the light falloff function for real-time and baked lighting.

Additional resources

URP에서 데칼용 렌더링 레이어 활성화
Introduction to custom lighting in URP