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    Class MARSDatabaseSetQueryTests.Vector2Relation

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    MARSDatabaseSetQueryTests.TestRelation<Vector2>
    MARSDatabaseSetQueryTests.Vector2Relation
    Inherited Members
    MARSDatabaseSetQueryTests.TestRelation<Vector2>.k_RequiredTraits
    MARSDatabaseSetQueryTests.TestRelation<Vector2>.child1
    MARSDatabaseSetQueryTests.TestRelation<Vector2>.child2
    MARSDatabaseSetQueryTests.TestRelation<Vector2>.child1TraitName
    MARSDatabaseSetQueryTests.TestRelation<Vector2>.child2TraitName
    MARSDatabaseSetQueryTests.TestRelation<Vector2>.Initialize(IMRObject, IMRObject, String, String)
    MARSDatabaseSetQueryTests.TestRelation<Vector2>.GetRequiredTraits()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Unity.MARS.Data.Tests
    Syntax
    public class Vector2Relation : MARSDatabaseSetQueryTests.TestRelation<Vector2>, IRelation<Vector2>, IRelation, IRelationBase, IConditionBase, IRequiresTraits<Vector2>, IRequiresTraits

    Methods

    RateDataMatch(ref Vector2, ref Vector2)

    Declaration
    public override float RateDataMatch(ref Vector2 child1Data, ref Vector2 child2Data)
    Parameters
    Type Name Description
    Vector2 child1Data
    Vector2 child2Data
    Returns
    Type Description
    Single
    Overrides
    Unity.MARS.Data.Tests.MARSDatabaseSetQueryTests.TestRelation<UnityEngine.Vector2>.RateDataMatch(UnityEngine.Vector2, UnityEngine.Vector2)

    Extension Methods

    IRequiresTraitsMethods.TryGetTraitValue<T>(IRequiresTraits<T>, Int32, String, out T)
    IRequiresTraitsMethods.TryGetAllTraitsWithSemanticTag<T>(IRequiresTraits<T>, String, String, out Dictionary<Int32, T>)
    IRequiresTraitsMethods.ForEachContextIdWithTrait<T>(IRequiresTraits<T>, String, Action<Int32>)
    IRelationGenericMethods.PassesRelation<T>(IRelation<T>, ref T, ref T)
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