Class ProjectManager | Unity Reflect | 1.3.0-preview.104
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    Class ProjectManager

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    ProjectManager
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Reflect
    Syntax
    public class ProjectManager : MonoBehaviour, IProgressTask

    Fields

    onAuthenticationFailure

    Declaration
    public UnityEvent onAuthenticationFailure
    Field Value
    Type Description
    UnityEvent

    Properties

    Projects

    Declaration
    public IEnumerable<Project> Projects { get; }
    Property Value
    Type Description
    IEnumerable<Project>

    Methods

    Cancel()

    Declaration
    public void Cancel()
    Implements
    IProgressTask.Cancel()

    DeleteProjectLocally(Project)

    Declaration
    public IEnumerator DeleteProjectLocally(Project project)
    Parameters
    Type Name Description
    Project project
    Returns
    Type Description
    IEnumerator

    DownloadProjectLocally(Project, Boolean, Action<Exception>)

    Declaration
    public IEnumerator DownloadProjectLocally(Project project, bool incremental, Action<Exception> errorHandler)
    Parameters
    Type Name Description
    Project project
    Boolean incremental
    Action<Exception> errorHandler
    Returns
    Type Description
    IEnumerator

    DownloadSourceProjectLocally(Project, String, SyncManifest, SyncManifest, IPlayerClient, Action<Single>)

    Declaration
    public IEnumerator DownloadSourceProjectLocally(Project project, string sessionId, SyncManifest oldManifest, SyncManifest newManifest, IPlayerClient client, Action<float> onProgress)
    Parameters
    Type Name Description
    Project project
    String sessionId
    SyncManifest oldManifest
    SyncManifest newManifest
    IPlayerClient client
    Action<Single> onProgress
    Returns
    Type Description
    IEnumerator

    GetSourceProjectFolder(Project, String)

    Declaration
    public string GetSourceProjectFolder(Project project, string sessionId)
    Parameters
    Type Name Description
    Project project
    String sessionId
    Returns
    Type Description
    String

    IsProjectAvailableOffline(Project)

    Declaration
    public bool IsProjectAvailableOffline(Project project)
    Parameters
    Type Name Description
    Project project
    Returns
    Type Description
    Boolean

    IsProjectAvailableOnline(Project)

    Declaration
    public bool IsProjectAvailableOnline(Project project)
    Parameters
    Type Name Description
    Project project
    Returns
    Type Description
    Boolean

    LoadProjectManifests(Project)

    Declaration
    public IEnumerable<SourceProject> LoadProjectManifests(Project project)
    Parameters
    Type Name Description
    Project project
    Returns
    Type Description
    IEnumerable<SourceProject>

    SetUnityUser(UnityUser)

    Declaration
    public void SetUnityUser(UnityUser unityUser = null)
    Parameters
    Type Name Description
    UnityUser unityUser

    StartDiscovery()

    Declaration
    public void StartDiscovery()

    Events

    onError

    Declaration
    public event Action<Exception> onError
    Event Type
    Type Description
    Action<Exception>

    onProjectAdded

    Declaration
    public event Action<Project> onProjectAdded
    Event Type
    Type Description
    Action<Project>

    onProjectChanged

    Declaration
    public event Action<Project> onProjectChanged
    Event Type
    Type Description
    Action<Project>

    onProjectRemoved

    Declaration
    public event Action<Project> onProjectRemoved
    Event Type
    Type Description
    Action<Project>

    onProjectsRefreshBegin

    Declaration
    public event Action onProjectsRefreshBegin
    Event Type
    Type Description
    Action

    onProjectsRefreshEnd

    Declaration
    public event Action onProjectsRefreshEnd
    Event Type
    Type Description
    Action

    progressChanged

    Declaration
    public event Action<float, string> progressChanged
    Event Type
    Type Description
    Action<Single, String>
    Implements
    IProgressTask.progressChanged

    taskCompleted

    Declaration
    public event Action taskCompleted
    Event Type
    Type Description
    Action
    Implements
    IProgressTask.taskCompleted
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