Class NetworkTransformTestComponent
Helper component for all NetworkTransformTests
Inheritance
NetworkTransformTestComponent
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class NetworkTransformTestComponent : NetworkTransform
Fields
| Name | Description |
|---|---|
| AuthorityInstance | |
| AuthorityLastSentState | |
| ReadyToReceivePositionUpdate | |
| ServerAuthority |
Properties
| Name | Description |
|---|---|
| StatePushed | |
| StateUpdated |
Methods
| Name | Description |
|---|---|
| ApplyState() | |
| CommitToTransform() | |
| OnAuthorityPushTransformState(ref NetworkTransformState) | Invoked just prior to being pushed to non-authority instances. |
| OnIsServerAuthoritative() | Override this method and return false to switch to owner authoritative mode |
| OnNetworkSpawn() | Gets called when the NetworkObject gets spawned, message handlers are ready to be registered and the network is setup. |
| OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState) | Invoked on the non-authoritative side when the NetworkTransformState has been updated |