Field UseHalfFloatPrecision
Enable this to use half float precision for position, rotation, and scale. When enabled, delta position synchronization is used.
Namespace: Unity.Netcode.Components
Assembly: solution.dll
Syntax
[Tooltip("When enabled, this will use half float precision values for position (uses delta position updating), rotation (except when Quaternion compression is enabled), and scale.")]
public bool UseHalfFloatPrecision
Returns
Type | Description |
---|---|
bool |
Remarks
This is synchronized by authority. During runtime, this should only be changed by the authoritative side. Non-authoritative instances will be overridden by the next authoritative state update.