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    Field SyncRotAngleX

    When enabled (default), the x component of rotation will be synchronized by authority.

    Namespace: Unity.Netcode.Components
    Assembly: solution.dll
    Syntax
    public bool SyncRotAngleX
    Returns
    Type Description
    bool
    Remarks

    When UseQuaternionSynchronization is enabled this does not apply. Changes to this on non-authoritative instances has no effect.

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