Field SyncRotAngleX
When enabled (default), the x component of rotation will be synchronized by authority.
Namespace: Unity.Netcode.Components
Assembly: solution.dll
Syntax
public bool SyncRotAngleX
Returns
Type | Description |
---|---|
bool |
Remarks
When UseQuaternionSynchronization is enabled this does not apply. Changes to this on non-authoritative instances has no effect.