• UnityEngine.InputSystem
    • Accelerometer
    • AmbientTemperatureSensor
    • AssetDatabaseUtils
    • AttitudeSensor
    • CommonUsages
    • DefaultInputActions
    • DefaultInputActions.IPlayerActions
    • DefaultInputActions.IUIActions
    • DefaultInputActions.PlayerActions
    • DefaultInputActions.UIActions
    • Gamepad
    • GravitySensor
    • Gyroscope
    • HingeAngle
    • HumiditySensor
    • IInputActionCollection
    • IInputActionCollection2
    • IInputInteraction
    • IInputInteraction<TValue>
    • InputAction
    • InputAction.CallbackContext
    • InputActionAsset
    • InputActionChange
    • InputActionMap
    • InputActionPhase
    • InputActionProperty
    • InputActionRebindingExtensions
    • InputActionRebindingExtensions.RebindingOperation
    • InputActionReference
    • InputActionSetupExtensions
    • InputActionSetupExtensions.BindingSyntax
    • InputActionSetupExtensions.CompositeSyntax
    • InputActionSetupExtensions.ControlSchemeSyntax
    • InputActionType
    • InputBinding
    • InputBinding.DisplayStringOptions
    • InputBindingComposite
    • InputBindingCompositeContext
    • InputBindingCompositeContext.PartBinding
    • InputBindingComposite<TValue>
    • InputControl
    • InputControlExtensions
    • InputControlExtensions.Enumerate
    • InputControlExtensions.InputEventControlCollection
    • InputControlExtensions.InputEventControlEnumerator
    • InputControlLayoutChange
    • InputControlList<TControl>
    • InputControlPath
    • InputControlPath.HumanReadableStringOptions
    • InputControlPath.ParsedPathComponent
    • InputControlScheme
    • InputControlScheme.DeviceRequirement
    • InputControlScheme.MatchResult
    • InputControlScheme.MatchResult.Match
    • InputControl<TValue>
    • InputDevice
    • InputDeviceChange
    • InputExtensions
    • InputInteractionContext
    • InputProcessor
    • InputProcessor.CachingPolicy
    • InputProcessor<TValue>
    • InputRemoting
    • InputRemoting.Message
    • InputRemoting.MessageType
    • InputSettings
    • InputSettings.BackgroundBehavior
    • InputSettings.EditorInputBehaviorInPlayMode
    • InputSettings.InputActionPropertyDrawerMode
    • InputSettings.ScrollDeltaBehavior
    • InputSettings.UpdateMode
    • InputSettings.iOSSettings
    • InputSystem
    • InputTestFixture
    • InputTestFixture.ActionConstraint
    • InputTestFixture.AnalyticsEventData
    • InputTestFixture.AnalyticsRegistrationEventData
    • InputValue
    • Joystick
    • Key
    • Keyboard
    • LightSensor
    • LinearAccelerationSensor
    • MagneticFieldSensor
    • Mouse
    • Pen
    • PenButton
    • PlayerInput
    • PlayerInput.ActionEvent
    • PlayerInput.ControlsChangedEvent
    • PlayerInput.DeviceLostEvent
    • PlayerInput.DeviceRegainedEvent
    • PlayerInputManager
    • PlayerInputManager.PlayerJoinedEvent
    • PlayerInputManager.PlayerLeftEvent
    • PlayerJoinBehavior
    • PlayerNotifications
    • Pointer
    • PressureSensor
    • ProximitySensor
    • Sensor
    • StepCounter
    • TouchPhase
    • Touchscreen
    • TrackedDevice
  • UnityEngine.InputSystem.Android
    • AndroidAccelerometer
    • AndroidAmbientTemperature
    • AndroidGameRotationVector
    • AndroidGamepad
    • AndroidGamepadWithDpadAxes
    • AndroidGamepadWithDpadButtons
    • AndroidGravitySensor
    • AndroidGyroscope
    • AndroidHingeAngle
    • AndroidJoystick
    • AndroidLightSensor
    • AndroidLinearAccelerationSensor
    • AndroidMagneticFieldSensor
    • AndroidPressureSensor
    • AndroidProximity
    • AndroidRelativeHumidity
    • AndroidRotationVector
    • AndroidStepCounter
    • DualShock4GamepadAndroid
    • XboxOneGamepadAndroid
  • UnityEngine.InputSystem.Android.LowLevel
    • AndroidAxis
    • AndroidGameControllerState
    • AndroidGameControllerState.Variants
    • AndroidKeyCode
  • UnityEngine.InputSystem.Composites
    • AxisComposite
    • AxisComposite.WhichSideWins
    • ButtonWithOneModifier
    • ButtonWithOneModifier.ModifiersOrder
    • ButtonWithTwoModifiers
    • ButtonWithTwoModifiers.ModifiersOrder
    • OneModifierComposite
    • OneModifierComposite.ModifiersOrder
    • TwoModifiersComposite
    • TwoModifiersComposite.ModifiersOrder
    • Vector2Composite
    • Vector2Composite.Mode
    • Vector3Composite
    • Vector3Composite.Mode
  • UnityEngine.InputSystem.Controls
    • AnyKeyControl
    • AxisControl
    • AxisControl.Clamp
    • ButtonControl
    • DeltaControl
    • DiscreteButtonControl
    • DiscreteButtonControl.WriteMode
    • DoubleControl
    • DpadControl
    • DpadControl.DpadAxisControl
    • IntegerControl
    • KeyControl
    • QuaternionControl
    • StickControl
    • TouchControl
    • TouchPhaseControl
    • TouchPressControl
    • Vector2Control
    • Vector3Control
  • UnityEngine.InputSystem.DualShock
    • DualSenseGamepadHID
    • DualShock3GamepadHID
    • DualShock4GamepadHID
    • DualShockGamepad
    • IDualShockHaptics
  • UnityEngine.InputSystem.DualShock.LowLevel
    • DualSenseHIDInputReport
  • UnityEngine.InputSystem.Editor
    • InputActionCodeGenerator
    • InputActionCodeGenerator.Options
    • InputControlPathEditor
    • InputControlPicker
    • InputControlPicker.Mode
    • InputControlPickerState
    • InputParameterEditor
    • InputParameterEditor<TObject>
    • InputSystemPluginControl
  • UnityEngine.InputSystem.EnhancedTouch
    • EnhancedTouchSupport
    • Finger
    • Touch
    • TouchHistory
    • TouchSimulation
  • UnityEngine.InputSystem.HID
    • HID
    • HID.Button
    • HID.GenericDesktop
    • HID.HIDCollectionDescriptor
    • HID.HIDCollectionType
    • HID.HIDDeviceDescriptor
    • HID.HIDDeviceDescriptorBuilder
    • HID.HIDElementDescriptor
    • HID.HIDElementFlags
    • HID.HIDReportType
    • HID.Simulation
    • HID.UsagePage
    • HIDSupport
    • HIDSupport.HIDPageUsage
  • UnityEngine.InputSystem.Haptics
    • IDualMotorRumble
    • IHaptics
  • UnityEngine.InputSystem.Interactions
    • HoldInteraction
    • MultiTapInteraction
    • PressBehavior
    • PressInteraction
    • SlowTapInteraction
    • TapInteraction
  • UnityEngine.InputSystem.Layouts
    • InputControlAttribute
    • InputControlLayout
    • InputControlLayout.Builder
    • InputControlLayout.Builder.ControlBuilder
    • InputControlLayout.ControlItem
    • InputControlLayout.LayoutNotFoundException
    • InputControlLayoutAttribute
    • InputDeviceDescription
    • InputDeviceFindControlLayoutDelegate
    • InputDeviceMatcher
  • UnityEngine.InputSystem.LowLevel
    • DeltaStateEvent
    • DeviceConfigurationEvent
    • DeviceRemoveEvent
    • DeviceResetEvent
    • DisableDeviceCommand
    • EnableDeviceCommand
    • EnableIMECompositionCommand
    • GamepadButton
    • GamepadState
    • IInputDeviceCommandInfo
    • IInputEventTypeInfo
    • IInputStateCallbackReceiver
    • IInputStateChangeMonitor
    • IInputStateTypeInfo
    • IInputUpdateCallbackReceiver
    • IMECompositionEvent
    • IMECompositionString
    • ITextInputReceiver
    • InitiateUserAccountPairingCommand
    • InitiateUserAccountPairingCommand.Result
    • InputDeviceCommand
    • InputDeviceCommandDelegate
    • InputDeviceExecuteCommandDelegate
    • InputEvent
    • InputEventBuffer
    • InputEventListener
    • InputEventPtr
    • InputEventTrace
    • InputEventTrace.DeviceInfo
    • InputEventTrace.ReplayController
    • InputMetrics
    • InputState
    • InputStateBlock
    • InputStateHistory
    • InputStateHistory.Record
    • InputStateHistory.RecordHeader
    • InputStateHistory<TValue>
    • InputStateHistory<TValue>.Record
    • InputUpdateType
    • KeyboardState
    • MouseButton
    • MouseState
    • PenState
    • QueryCanRunInBackground
    • QueryDimensionsCommand
    • QueryEnabledStateCommand
    • QueryKeyNameCommand
    • QueryKeyboardLayoutCommand
    • QueryPairedUserAccountCommand
    • QueryPairedUserAccountCommand.Result
    • RequestResetCommand
    • RequestSyncCommand
    • SetIMECursorPositionCommand
    • SetSamplingFrequencyCommand
    • StateEvent
    • TextEvent
    • TouchState
  • UnityEngine.InputSystem.OSX
    • NimbusGamepadHid
  • UnityEngine.InputSystem.OnScreen
    • OnScreenButton
    • OnScreenControl
    • OnScreenStick
    • OnScreenStick.Behaviour
  • UnityEngine.InputSystem.Processors
    • AxisDeadzoneProcessor
    • ClampProcessor
    • EditorWindowSpaceProcessor
    • InvertProcessor
    • InvertVector2Processor
    • InvertVector3Processor
    • NormalizeProcessor
    • NormalizeVector2Processor
    • NormalizeVector3Processor
    • ScaleProcessor
    • ScaleVector2Processor
    • ScaleVector3Processor
    • StickDeadzoneProcessor
  • UnityEngine.InputSystem.Switch
    • SwitchProControllerHID
  • UnityEngine.InputSystem.UI
    • ExtendedPointerEventData
    • InputSystemUIInputModule
    • InputSystemUIInputModule.CursorLockBehavior
    • MultiplayerEventSystem
    • TrackedDeviceRaycaster
    • UIPointerBehavior
    • UIPointerType
    • VirtualMouseInput
    • VirtualMouseInput.CursorMode
  • UnityEngine.InputSystem.Users
    • InputUser
    • InputUser.ControlSchemeChangeSyntax
    • InputUserAccountHandle
    • InputUserChange
    • InputUserPairingOptions
  • UnityEngine.InputSystem.Utilities
    • DisplayStringFormatAttribute
    • FourCC
    • InputActionTrace
    • InputActionTrace.ActionEventPtr
    • InternedString
    • NameAndParameters
    • NamedValue
    • Observable
    • PrimitiveValue
    • ReadOnlyArrayExtensions
    • ReadOnlyArray<TValue>
    • ReadOnlyArray<TValue>.Enumerator
    • Vector2MagnitudeComparer
    • Vector3MagnitudeComparer
  • UnityEngine.InputSystem.WebGL
    • WebGLGamepad
    • WebGLJoystick
  • UnityEngine.InputSystem.XInput
    • IXboxOneRumble
    • XInputController
    • XInputController.DeviceFlags
    • XInputController.DeviceSubType
    • XInputControllerWindows
    • XboxGamepadMacOS
    • XboxGamepadMacOSWireless
    • XboxOneGampadMacOSWireless
  • UnityEngine.InputSystem.XR
    • Bone
    • BoneControl
    • Eyes
    • EyesControl
    • FeatureType
    • PoseControl
    • PoseState
    • TrackedPoseDriver
    • TrackedPoseDriver.TrackingType
    • TrackedPoseDriver.UpdateType
    • UsageHint
    • XRController
    • XRControllerWithRumble
    • XRDeviceDescriptor
    • XRFeatureDescriptor
    • XRHMD
    • XRUtilities
  • UnityEngine.InputSystem.XR.Haptics
    • BufferedRumble
    • GetCurrentHapticStateCommand
    • GetHapticCapabilitiesCommand
    • HapticCapabilities
    • HapticState
    • SendBufferedHapticCommand
    • SendHapticImpulseCommand
  • UnityEngine.InputSystem.iOS
    • DualSenseGampadiOS
    • DualShock4GampadiOS
    • PrivacyDataUsage
    • XboxOneGampadiOS
    • iOSGameController
  • UnityEngine.InputSystem.iOS.LowLevel
    • MotionAuthorizationStatus
    • iOSStepCounter