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    Release Notes

    What's new in version 3.0

    Release date: September 3, 2024

    Simplified licensing

    Pixyz Plugin no longer requires a specific Pixyz license to run (contrary to version 2.0 and older). It is now included by default in each Unity Industry seat (see Installation). With this change, Unity aims to simplify the onboarding process for Industry customers, particularly concerning seat management.

    See the dedicated FAQ page for more information.

    Simplified import workflow

    There is now only one method to import 3D/CAD files into the Editor using the Pixyz Plugin: by creating Importer Scriptable Objects that link files from outside your project to their associated Prefabs stored within your projec. The Import in the scene method is deprecated.

    New formats supported at import

    • Bentley MicroStation (DGN)
    • 3D Manufacturing Format (3MF)

    New Toolbox

    Toolbox actions are now accessible from a toolbar docked in the Scene View, giving a direct access to data preparation actions in a friendly interface, for a more efficient experience:

    Image

    More Toolbox actions

    New actions were added to the Toolbox offering more data preparation and optimization capabilities: Conform Normals, Remove Holes, Snap to Ground, Center to Origin, and more!
    Example with the Remove Holes action:

    Image

    Statistics panel

    The Toolbox comes with a handy Statistics panel, displaying important statistics (materials count, triangles budget, etc) and their evolution while performing data preparation and optimization operations with the Toolbox, to help you reach the performance you need:

    Image

    New Rule Engine

    In Pixyz Plugin 3.0, the powerful Rule Engine feature was completely revamped to deliver a simplified user experience: creating rules to automate staging and optimization tasks has never been easier, taking 3D data preparation to another level!

    New LOD Generator

    Generating LODs can be key to obtain optimized performance for successful real-time 3D experiences, be it for industrial or gaming use cases. Pixyz Plugin 3.0 comes with a completely revamped LOD Generator, leveraging all Pixyz optimization technology (decimation, materials baking, impostors, retopology, etc):

    Image

    Additional Scene View modes

    Installing Pixyz Plugin adds new Draw modes: they change the shading of the Scene View to help you analyze your 3D assets, to fix or optimize them, as a complementary tool to the Statistics panel. For example, use the mode "Show back-faces" to identify flipped normals (faces with a cyan color), then use the Conform Normals toolbox action to fix them:

    Image

    Other new features and improvements

    • Updates to file formats supported at import:
      • Creo 11
      • NX 2312
      • Revit 2024
      • SolidWorks 2024
      • Catia 2024
      • Inventor 2025
      • Solid Edge 2024
      • Parasolid 36.1
      • VRED 2024

    • Variants: Variants, sometimes included in 3D files (glTF, VRED), are now imported

    Image


    • PMI: Product and manufacturing information, sometimes included in CAD files, are now imported as Variants.

    Image


    • Animations: Animations included in 3D files such as .fbx or .gltf files are preserved at import

    • Custom actions: the process to create custom actions for the Toolbox using the integrated C# API was simplified

    • Background tasks: Pixyz Plugin now runs Importers, Toolbox actions and LOD generations in background tasks, allowing you to continue your work in the Editor during its execution. Open and dock the Background Tasks window to access progress information.


    Removed features

    • PLMXML import: the specific legacy method applied to import PLMXML files has been removed

    Known issues

    • Impostors generation may not work properly with Unity 6 HDRP DirectX 12


    Previous releases

    • 2.0
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