• Global Namespace
    • Acceleration
    • BlobTests
    • BlobTests.TestStruct256bytes
    • Boid
    • BurstDelegateTest
    • BurstSafetyTests
    • BurstTests
    • BurstTests.SimpleArrayAssignForJob
    • BurstTests.SimpleArrayAssignJob
    • CompanionGameObjectUpdateTransformSystem
    • GameObjectAfterConversionGroup
    • GameObjectBeforeConversionGroup
    • GameObjectConversionGroup
    • GameObjectConversionSystem
    • GameObjectDeclareReferencedObjectsGroup
    • GameObjectExportGroup
    • Invalid_ForEach_Signature_See_ForEach_Documentation_For_Rules_And_Restrictions
    • LambdaForEachDescriptionConstructionMethods
    • MyBufferFloat
    • MyBufferInt
    • NUnitAssemblyWideSetupEntitiesTests
    • PatchingEndToEndWithSerialization
    • PatchingEndToEndWithSerialization.ComponentWithObjectRef
    • SceneSectionComponent
    • SceneSectionProxy
    • SharedComponentSerializeTests
    • SharedComponentSerializeTests.ComponentWithStringArray
    • StopConvertToEntity
    • SubSceneEditorTests
    • Translation
    • Velocity
  • Unity.Build.Common
    • BuildArtifactDesktop
    • BuildSettingsExtensions
    • BuildStepApplyPlayerSettings
    • BuildStepBuildClassicLiveLink
    • BuildStepExtensions
    • ClassicBuildProfile
    • ClassicScriptingSettings
    • GeneralSettings
    • GraphicsSettings
    • OutputBuildDirectory
    • RunInstanceDesktop
    • RunStepDesktop
    • SceneList
    • TemporaryFileTracker
  • Unity.Core
    • TimeData
    • XXHash
  • Unity.Entities
    • AlwaysSynchronizeSystemAttribute
    • AlwaysUpdateSystemAttribute
    • ArchetypeChunk
    • ArchetypeChunkArray
    • ArchetypeChunkBufferType<T>
    • ArchetypeChunkComponentObjects<T>
    • ArchetypeChunkComponentType<T>
    • ArchetypeChunkComponentTypeDynamic
    • ArchetypeChunkEntityType
    • ArchetypeChunkIterator
    • ArchetypeChunkSharedComponentType<T>
    • Asset
    • BeginInitializationEntityCommandBufferSystem
    • BeginPresentationEntityCommandBufferSystem
    • BeginSimulationEntityCommandBufferSystem
    • BlobArray<T>
    • BlobAssetChange
    • BlobAssetComputationContext<TS, TB>
    • BlobAssetReference<T>
    • BlobAssetReferenceChange
    • BlobAssetSerializeExtensions
    • BlobAssetStore
    • BlobBuilder
    • BlobBuilderArray<T>
    • BlobPtr<T>
    • BlobString
    • BlobStringExtensions
    • BufferAccessor<T>
    • BufferFromEntity<T>
    • ChangedFilterAttribute
    • ChangeVersionUtility
    • ChunkEntitiesDescription
    • ChunkHeader
    • ChunkSerializableAttribute
    • ComponentDataFromEntity<T>
    • ComponentDataProxy<T>
    • ComponentDataProxyBase
    • ComponentSystem
    • ComponentSystemBase
    • ComponentSystemBaseManagedComponentExtensions
    • ComponentSystemGroup
    • ComponentSystemSorter
    • ComponentSystemSorter.CircularSystemDependencyException
    • ComponentSystemSorter.TypeHeapElement
    • ComponentType
    • ComponentType.AccessMode
    • ComponentTypeFlags
    • ComponentTypeHash
    • ComponentTypes
    • ComponentTypes.Masks
    • ConfigInit
    • ConverterVersionAttribute
    • ConvertToEntity
    • ConvertToEntity.Mode
    • ConvertToEntitySystem
    • DefaultTinyWorldInitialization
    • DefaultWorldInitialization
    • DisableAutoCreationAttribute
    • DisableAutoTypeRegistration
    • Disabled
    • DisallowRefReturnCrossingThisAttribute
    • DynamicBuffer<T>
    • DynamicBufferContainer<T>
    • DynamicBufferProxy<T>
    • EditorRenderData
    • EndInitializationEntityCommandBufferSystem
    • EndSimulationEntityCommandBufferSystem
    • Entity
    • EntityArchetype
    • EntityChanges
    • EntityChangeSet
    • EntityCommandBuffer
    • EntityCommandBuffer.Concurrent
    • EntityCommandBufferManagedComponentExtensions
    • EntityCommandBufferSystem
    • EntityContainer
    • EntityContainerPropertyBag
    • EntityGuid
    • EntityInChunk
    • EntityManager
    • EntityManager.EntityManagerDebug
    • EntityManagerDiffer
    • EntityManagerDifferOptions
    • EntityManagerExtensions
    • EntityManagerManagedComponentExtensions
    • EntityPatcher
    • EntityQuery
    • EntityQueryBuilder
    • EntityQueryDesc
    • EntityQueryDescValidationException
    • EntityQueryExtensionsForComponentArray
    • EntityQueryExtensionsForTransformAccessArray
    • EntityQueryMask
    • EntityQueryOptions
    • EntityReferenceChange
    • EntityRemapUtility
    • EntityRemapUtility.BufferEntityPatchInfo
    • EntityRemapUtility.EntityPatchInfo
    • EntityRemapUtility.EntityRemapInfo
    • EntityRemapUtility.ManagedEntityPatchInfo
    • EntityRemapUtility.SparseEntityRemapInfo
    • ExcludeComponent<T>
    • ExcludeComponentAttribute
    • ExclusiveEntityTransaction
    • FastEquality
    • FastEquality.Layout
    • FastEquality.TypeInfo
    • FastEquality.TypeInfo.CompareEqualDelegate
    • FastEquality.TypeInfo.GetHashCodeDelegate
    • FastEquality.TypeInfo.ManagedCompareEqualDelegate
    • FastEquality.TypeInfo.ManagedGetHashCodeDelegate
    • ForEachLambdaJobDescription_SetSharedComponent
    • GameObjectConversionSettings
    • GameObjectConversionUtility
    • GameObjectConversionUtility.ConversionFlags
    • GameObjectEntity
    • GenerateAuthoringComponentAttribute
    • Hash128
    • IBufferElementData
    • IComponentData
    • IConvertGameObjectToEntity
    • ICustomBootstrap
    • IDeclareReferencedPrefabs
    • IDynamicBufferContainer
    • IJobChunk
    • IJobForEach<T0>
    • IJobForEachWithEntity<T0>
    • InitializationSystemGroup
    • InternalBufferCapacityAttribute
    • InternalCompilerInterface
    • InternalCompilerInterface.JobChunkRunWithoutJobSystemDelegate
    • InternalCompilerInterface.JobRunWithoutJobSystemDelegate
    • IRefCounted
    • ISharedComponentData
    • ISystemStateBufferElementData
    • ISystemStateComponentData
    • ISystemStateSharedComponentData
    • JobChunkExtensions
    • JobComponentSystem
    • JobForEachExtensions
    • JobForEachExtensions.IBaseJobForEach
    • LambdaJobChunkDescription_SetSharedComponent
    • LambdaJobChunkDescriptionConstructionMethods
    • LambdaJobChunkDescriptionConstructionMethods.JobChunkDelegate
    • LambdaJobDescriptionConstructionMethods
    • LambdaJobQueryConstructionMethods
    • LambdaSimpleJobDescriptionConstructionMethods
    • LambdaSimpleJobDescriptionConstructionMethods.WithCodeAction
    • LateSimulationSystemGroup
    • LayerFieldAttribute
    • LayoutUtility
    • LayoutUtilityManaged
    • LinkedEntityGroup
    • LinkedEntityGroupChange
    • MaximumChunkCapacityAttribute
    • MayOnlyLiveInBlobStorageAttribute
    • MemsetNativeArray<T>
    • NativeArraySharedValues<S>
    • PackedComponent
    • PackedComponentDataChange
    • PackedManagedComponentDataChange
    • PackedSharedComponentDataChange
    • PlaybackPolicy
    • Prefab
    • PresentationSystemGroup
    • PrimitiveFieldTypes
    • ReferencedUnityObjects
    • RegisterGenericComponentTypeAttribute
    • RequestSceneLoaded
    • RequireComponentTagAttribute
    • RequiresEntityConversionAttribute
    • RestrictAuthoringInputToAttribute
    • SceneBoundingVolume
    • SceneLoadFlags
    • SceneReference
    • SceneSection
    • SceneSectionData
    • SceneTag
    • SceneViewWorldPositionAttribute
    • ScriptBehaviourUpdateOrder
    • SharedComponentDataProxy<T>
    • SimulationSystemGroup
    • SOAFieldInfo
    • StaticOptimizeEntity
    • TypeHash
    • TypeManager
    • TypeManager.EntityOffsetInfo
    • TypeManager.FieldInfo
    • TypeManager.ForcedMemoryOrderingAttribute
    • TypeManager.StaticTypeLookup<T>
    • TypeManager.TypeCategory
    • TypeManager.TypeInfo
    • TypeManager.TypeInfoDebug
    • TypeManager.TypeVersionAttribute
    • UpdateAfterAttribute
    • UpdateBeforeAttribute
    • UpdateInGroupAttribute
    • UpdateWorldTimeSystem
    • World
    • WorldSystemFilterAttribute
    • WorldSystemFilterFlags
    • WriteGroupAttribute
  • Unity.Entities.BuildUtils
    • MonoExtensions
    • TypeHash
    • TypeUtils
    • TypeUtils.AlignAndSize
  • Unity.Entities.Conversion
    • MultiListEnumerator<T>
  • Unity.Entities.Editor
    • ComponentDataProxyBaseEditor
    • DynamicBufferProxyBaseEditor
    • EntitySelectionProxy
    • EntitySelectionProxy.EntityControlSelectButtonHandler
    • ExtraTypesProvider
    • GameObjectEntityEditor
  • Unity.Entities.IL2CPPProcessing
    • ComponentSystemProcessing
  • Unity.Entities.Serialization
    • BinaryPrimitiveReaderAdapter
    • BinaryPrimitiveWriterAdapter
    • BinaryReader
    • BinaryReaderExtensions
    • BinaryWriter
    • BinaryWriterExtensions
    • MemoryBinaryReader
    • MemoryBinaryWriter
    • SerializeUtility
    • SerializeUtilityHybrid
    • StreamBinaryReader
    • StreamBinaryWriter
  • Unity.Entities.Streaming
    • EntitySceneOptimization
  • Unity.Entities.UniversalDelegates
    • I<T0>
    • II<T0, T1>
    • III<T0, T1, T2>
    • IIII<T0, T1, T2, T3>
    • IIIII<T0, T1, T2, T3, T4>
    • IIIIII<T0, T1, T2, T3, T4, T5>
    • IIIIIII<T0, T1, T2, T3, T4, T5, T6>
    • IIIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • R<T0>
    • RI<T0, T1>
    • RII<T0, T1, T2>
    • RIII<T0, T1, T2, T3>
    • RIIII<T0, T1, T2, T3, T4>
    • RIIIII<T0, T1, T2, T3, T4, T5>
    • RIIIIII<T0, T1, T2, T3, T4, T5, T6>
    • RIIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • RR<T0, T1>
    • RRI<T0, T1, T2>
    • RRII<T0, T1, T2, T3>
    • RRIII<T0, T1, T2, T3, T4>
    • RRIIII<T0, T1, T2, T3, T4, T5>
    • RRIIIII<T0, T1, T2, T3, T4, T5, T6>
    • RRIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • RRR<T0, T1, T2>
    • RRRI<T0, T1, T2, T3>
    • RRRII<T0, T1, T2, T3, T4>
    • RRRIII<T0, T1, T2, T3, T4, T5>
    • RRRIIII<T0, T1, T2, T3, T4, T5, T6>
    • RRRIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • RRRR<T0, T1, T2, T3>
    • RRRRI<T0, T1, T2, T3, T4>
    • RRRRII<T0, T1, T2, T3, T4, T5>
    • RRRRIII<T0, T1, T2, T3, T4, T5, T6>
    • RRRRIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • RRRRR<T0, T1, T2, T3, T4>
    • RRRRRI<T0, T1, T2, T3, T4, T5>
    • RRRRRII<T0, T1, T2, T3, T4, T5, T6>
    • RRRRRIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • RRRRRR<T0, T1, T2, T3, T4, T5>
    • RRRRRRI<T0, T1, T2, T3, T4, T5, T6>
    • RRRRRRII<T0, T1, T2, T3, T4, T5, T6, T7>
    • RRRRRRR<T0, T1, T2, T3, T4, T5, T6>
    • RRRRRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
    • RRRRRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
    • V<T0>
    • VI<T0, T1>
    • VII<T0, T1, T2>
    • VIII<T0, T1, T2, T3>
    • VIIII<T0, T1, T2, T3, T4>
    • VIIIII<T0, T1, T2, T3, T4, T5>
    • VIIIIII<T0, T1, T2, T3, T4, T5, T6>
    • VIIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VR<T0, T1>
    • VRI<T0, T1, T2>
    • VRII<T0, T1, T2, T3>
    • VRIII<T0, T1, T2, T3, T4>
    • VRIIII<T0, T1, T2, T3, T4, T5>
    • VRIIIII<T0, T1, T2, T3, T4, T5, T6>
    • VRIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VRR<T0, T1, T2>
    • VRRI<T0, T1, T2, T3>
    • VRRII<T0, T1, T2, T3, T4>
    • VRRIII<T0, T1, T2, T3, T4, T5>
    • VRRIIII<T0, T1, T2, T3, T4, T5, T6>
    • VRRIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VRRR<T0, T1, T2, T3>
    • VRRRI<T0, T1, T2, T3, T4>
    • VRRRII<T0, T1, T2, T3, T4, T5>
    • VRRRIII<T0, T1, T2, T3, T4, T5, T6>
    • VRRRIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VRRRR<T0, T1, T2, T3, T4>
    • VRRRRI<T0, T1, T2, T3, T4, T5>
    • VRRRRII<T0, T1, T2, T3, T4, T5, T6>
    • VRRRRIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VRRRRR<T0, T1, T2, T3, T4, T5>
    • VRRRRRI<T0, T1, T2, T3, T4, T5, T6>
    • VRRRRRII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VRRRRRR<T0, T1, T2, T3, T4, T5, T6>
    • VRRRRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
    • VRRRRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
    • VV<T0, T1>
    • VVI<T0, T1, T2>
    • VVII<T0, T1, T2, T3>
    • VVIII<T0, T1, T2, T3, T4>
    • VVIIII<T0, T1, T2, T3, T4, T5>
    • VVIIIII<T0, T1, T2, T3, T4, T5, T6>
    • VVIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVR<T0, T1, T2>
    • VVRI<T0, T1, T2, T3>
    • VVRII<T0, T1, T2, T3, T4>
    • VVRIII<T0, T1, T2, T3, T4, T5>
    • VVRIIII<T0, T1, T2, T3, T4, T5, T6>
    • VVRIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVRR<T0, T1, T2, T3>
    • VVRRI<T0, T1, T2, T3, T4>
    • VVRRII<T0, T1, T2, T3, T4, T5>
    • VVRRIII<T0, T1, T2, T3, T4, T5, T6>
    • VVRRIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVRRR<T0, T1, T2, T3, T4>
    • VVRRRI<T0, T1, T2, T3, T4, T5>
    • VVRRRII<T0, T1, T2, T3, T4, T5, T6>
    • VVRRRIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVRRRR<T0, T1, T2, T3, T4, T5>
    • VVRRRRI<T0, T1, T2, T3, T4, T5, T6>
    • VVRRRRII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVRRRRR<T0, T1, T2, T3, T4, T5, T6>
    • VVRRRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVRRRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVV<T0, T1, T2>
    • VVVI<T0, T1, T2, T3>
    • VVVII<T0, T1, T2, T3, T4>
    • VVVIII<T0, T1, T2, T3, T4, T5>
    • VVVIIII<T0, T1, T2, T3, T4, T5, T6>
    • VVVIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVR<T0, T1, T2, T3>
    • VVVRI<T0, T1, T2, T3, T4>
    • VVVRII<T0, T1, T2, T3, T4, T5>
    • VVVRIII<T0, T1, T2, T3, T4, T5, T6>
    • VVVRIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVRR<T0, T1, T2, T3, T4>
    • VVVRRI<T0, T1, T2, T3, T4, T5>
    • VVVRRII<T0, T1, T2, T3, T4, T5, T6>
    • VVVRRIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVRRR<T0, T1, T2, T3, T4, T5>
    • VVVRRRI<T0, T1, T2, T3, T4, T5, T6>
    • VVVRRRII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVRRRR<T0, T1, T2, T3, T4, T5, T6>
    • VVVRRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVRRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVV<T0, T1, T2, T3>
    • VVVVI<T0, T1, T2, T3, T4>
    • VVVVII<T0, T1, T2, T3, T4, T5>
    • VVVVIII<T0, T1, T2, T3, T4, T5, T6>
    • VVVVIIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVR<T0, T1, T2, T3, T4>
    • VVVVRI<T0, T1, T2, T3, T4, T5>
    • VVVVRII<T0, T1, T2, T3, T4, T5, T6>
    • VVVVRIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVRR<T0, T1, T2, T3, T4, T5>
    • VVVVRRI<T0, T1, T2, T3, T4, T5, T6>
    • VVVVRRII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVRRR<T0, T1, T2, T3, T4, T5, T6>
    • VVVVRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVV<T0, T1, T2, T3, T4>
    • VVVVVI<T0, T1, T2, T3, T4, T5>
    • VVVVVII<T0, T1, T2, T3, T4, T5, T6>
    • VVVVVIII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVR<T0, T1, T2, T3, T4, T5>
    • VVVVVRI<T0, T1, T2, T3, T4, T5, T6>
    • VVVVVRII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVRR<T0, T1, T2, T3, T4, T5, T6>
    • VVVVVRRI<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVRRR<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVV<T0, T1, T2, T3, T4, T5>
    • VVVVVVI<T0, T1, T2, T3, T4, T5, T6>
    • VVVVVVII<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVVR<T0, T1, T2, T3, T4, T5, T6>
    • VVVVVVRI<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVVRR<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVVV<T0, T1, T2, T3, T4, T5, T6>
    • VVVVVVVI<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVVVR<T0, T1, T2, T3, T4, T5, T6, T7>
    • VVVVVVVV<T0, T1, T2, T3, T4, T5, T6, T7>
  • Unity.Mathematics
    • AABB
    • AABBExtensions
    • GeneratePoints
    • MinMaxAABB
  • Unity.Profiling
    • ProfilerMarker
    • ProfilerMarker.AutoScope
  • Unity.Scenes
    • LiveLinkMode
    • SceneSectionBundle
    • SceneSystem
    • SceneSystem.LoadParameters
    • SceneSystem.UnloadParameters
    • SceneSystemGroup
    • SubScene
  • Unity.Scenes.Editor
    • EditorEntityScenes
    • LiveLinkBuildImporter
    • LiveLinkBuildImporter.BuildMetaData
    • MenuItemBuildSettings
  • Unity.Transforms
    • BoneIndexOffset
    • Child
    • CompositeRotation
    • CompositeRotationSystem
    • CompositeScale
    • CompositeScaleSystem
    • CopyInitialTransformFromGameObject
    • CopyInitialTransformFromGameObjectProxy
    • CopyInitialTransformFromGameObjectSystem
    • CopyTransformFromGameObject
    • CopyTransformFromGameObjectProxy
    • CopyTransformFromGameObjectSystem
    • CopyTransformToGameObject
    • CopyTransformToGameObjectProxy
    • CopyTransformToGameObjectSystem
    • EndFrameCompositeRotationSystem
    • EndFrameCompositeScaleSystem
    • EndFrameLocalToParentSystem
    • EndFrameParentScaleInverseSystem
    • EndFrameParentSystem
    • EndFramePostRotationEulerSystem
    • EndFrameRotationEulerSystem
    • EndFrameTRSToLocalToParentSystem
    • EndFrameTRSToLocalToWorldSystem
    • EndFrameWorldToLocalSystem
    • Frozen
    • LocalToParent
    • LocalToParentSystem
    • LocalToWorld
    • LocalToWorldProxy
    • NonUniformScale
    • NonUniformScaleProxy
    • Parent
    • ParentScaleInverse
    • ParentScaleInverseSystem
    • ParentSystem
    • PostRotation
    • PostRotationEulerSystem
    • PostRotationEulerXYZ
    • PostRotationEulerXZY
    • PostRotationEulerYXZ
    • PostRotationEulerYZX
    • PostRotationEulerZXY
    • PostRotationEulerZYX
    • PreviousParent
    • Rotation
    • RotationEulerSystem
    • RotationEulerXYZ
    • RotationEulerXZY
    • RotationEulerYXZ
    • RotationEulerYZX
    • RotationEulerZXY
    • RotationEulerZYX
    • RotationPivot
    • RotationPivotTranslation
    • RotationProxy
    • Scale
    • ScalePivot
    • ScalePivotTranslation
    • Static
    • TransformSystemGroup
    • Translation
    • TranslationProxy
    • TRSToLocalToParentSystem
    • TRSToLocalToWorldSystem
    • WorldToLocal
    • WorldToLocalSystem