Class CinemachineTouchInputMapper
This is an add-on behaviour that globally maps the touch control to standard input channels, such as mouse X and mouse Y. Drop it on any game object in your scene.
Inherited Members
Namespace: Global Namespace
Syntax
public class CinemachineTouchInputMapper : MonoBehaviour
Fields
TouchSensitivityX
Declaration
public float TouchSensitivityX
Field Value
Type | Description |
---|---|
Single |
TouchSensitivityY
Declaration
public float TouchSensitivityY
Field Value
Type | Description |
---|---|
Single |
TouchXInputMapTo
Declaration
public string TouchXInputMapTo
Field Value
Type | Description |
---|---|
String |
TouchYInputMapTo
Declaration
public string TouchYInputMapTo
Field Value
Type | Description |
---|---|
String |