docs.unity3d.com
    Show / Hide Table of Contents

    Class UnityAdsManager

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    UnityAdsManager
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Global Namespace
    Syntax
    public class UnityAdsManager : MonoBehaviour, IUnityAdsInitializationListener, IUnityAdsLoadListener, IUnityAdsShowListener

    Fields

    GAME_ID

    Declaration
    public string GAME_ID
    Field Value
    Type Description
    String

    Methods

    Initialize()

    Declaration
    public void Initialize()

    LoadNonRewardedAd()

    Declaration
    public void LoadNonRewardedAd()

    LoadRewardedAd()

    Declaration
    public void LoadRewardedAd()

    OnGameIDFieldChanged(String)

    Declaration
    public void OnGameIDFieldChanged(string newInput)
    Parameters
    Type Name Description
    String newInput

    OnInitializationComplete()

    Declaration
    public void OnInitializationComplete()
    Implements
    IUnityAdsInitializationListener.OnInitializationComplete()

    OnInitializationFailed(UnityAdsInitializationError, String)

    Declaration
    public void OnInitializationFailed(UnityAdsInitializationError error, string message)
    Parameters
    Type Name Description
    UnityAdsInitializationError error
    String message
    Implements
    IUnityAdsInitializationListener.OnInitializationFailed(UnityAdsInitializationError, String)

    OnUnityAdsAdLoaded(String)

    Declaration
    public void OnUnityAdsAdLoaded(string placementId)
    Parameters
    Type Name Description
    String placementId
    Implements
    IUnityAdsLoadListener.OnUnityAdsAdLoaded(String)

    OnUnityAdsFailedToLoad(String, UnityAdsLoadError, String)

    Declaration
    public void OnUnityAdsFailedToLoad(string placementId, UnityAdsLoadError error, string message)
    Parameters
    Type Name Description
    String placementId
    UnityAdsLoadError error
    String message
    Implements
    IUnityAdsLoadListener.OnUnityAdsFailedToLoad(String, UnityAdsLoadError, String)

    OnUnityAdsShowClick(String)

    Declaration
    public void OnUnityAdsShowClick(string placementId)
    Parameters
    Type Name Description
    String placementId
    Implements
    IUnityAdsShowListener.OnUnityAdsShowClick(String)

    OnUnityAdsShowComplete(String, UnityAdsShowCompletionState)

    Declaration
    public void OnUnityAdsShowComplete(string placementId, UnityAdsShowCompletionState showCompletionState)
    Parameters
    Type Name Description
    String placementId
    UnityAdsShowCompletionState showCompletionState
    Implements
    IUnityAdsShowListener.OnUnityAdsShowComplete(String, UnityAdsShowCompletionState)

    OnUnityAdsShowFailure(String, UnityAdsShowError, String)

    Declaration
    public void OnUnityAdsShowFailure(string placementId, UnityAdsShowError error, string message)
    Parameters
    Type Name Description
    String placementId
    UnityAdsShowError error
    String message
    Implements
    IUnityAdsShowListener.OnUnityAdsShowFailure(String, UnityAdsShowError, String)

    OnUnityAdsShowStart(String)

    Declaration
    public void OnUnityAdsShowStart(string placementId)
    Parameters
    Type Name Description
    String placementId
    Implements
    IUnityAdsShowListener.OnUnityAdsShowStart(String)

    ShowNonRewardedAd()

    Declaration
    public void ShowNonRewardedAd()

    ShowRewardedAd()

    Declaration
    public void ShowRewardedAd()

    ToggleBanner()

    Declaration
    public void ToggleBanner()

    ToggleTestMode(Boolean)

    Declaration
    public void ToggleTestMode(bool isOn)
    Parameters
    Type Name Description
    Boolean isOn

    Events

    OnDebugLog

    Declaration
    public static event UnityAdsManager.DebugEvent OnDebugLog
    Event Type
    Type Description
    UnityAdsManager.DebugEvent
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023